Product / GraalOnline / Platinum Licence
 
GraalOnline PLATINUM License
Fact Sheet
PDF Format


GraalOnline Platinum License is for online game sites, vertical content sites, and any other website that can benefit from licensing a dynamic Massively Multi-Player role-playing game to generate revenue and profits. There are two major advantages to the Platinum license over the Gold: The Platinum license enables support of up to 1000 simultaneous users (versus 400) and Platinum enables a GraalServer to host an unlimited number of worlds, each with its own theme or target market, creating a powerful game for market-focused, revenue generation.


Platinum License  
Number of Registered Users Supported  Unlimited
Number of Simultaneous Connections Supported 1000
Number of Virtual Worlds Hosted on Same GraalServer Unlimited
   
E-commerce Features  
Banner Ad support Yes
E-commerce built-in for supporting subscription (pay-for-play) Yes
Ability to use scripting to customise content for corporate sponsors Yes
Game Administration Features to Facilitate Managing Game Play Experience  
View/Modify Player attributes in Real-Time  Yes
Interface for Delegating & Controlling Administration Powers   Yes
Hierarchical review interface for accepting/integrating new content & levels   Yes
Scripts for detailed database queries  Yes
Automated player rating/ranking systems Yes
View detailed historical player activities for security / contest validation Yes
Communication system for bug-reporting, generating Administration messages Yes
   
Network Administration Features  
Narrow-band User Support (56K dial-up)   Yes
Automatic Network Detection for efficient and background pre-loading of levels Yes
Light-weight client download at less than 3 megs  Yes
List server for controlling user-access to virtual worlds hosted on GraalServer Yes
Change Content Dynamically without need for new client.exe release Yes
   
Content Creation Features to Enable Content to Evolve with Game  
World Map Generator to automatically generate outlines for new worlds   Yes
Scripting engine for creating new levels, creating new quests, events, NPCs Yes
Option to replace default graphic set Yes
Animation Editor to add new game features  Yes
   
Website Integration Tools for Setting up and Managing Website Presentation  
Scripts to automate Player Registration and Set-up  Yes
Communication Centre Set-up (Calendar, discussion forums)  Yes
Integrated game email   Yes
‘News Flash’ tools and automated ranking display Yes
Php source code included to enable further customisation of game Yes
   
Player Features and Activities  
Real-time Chat with Online Players, Buddy List or send Broadcast Messages  Yes
Form Guilds with friends Yes
Personalise Player Appearance through Game Interface, or design own   Yes
Create New Custom Appearances and Submit to be integrated with game Yes
Team events, quests, various skill-requiring activities (e.g. farming, fishing, mining, etc) Yes
Send/Receive messages from SMS gateway  May 2001
Access to communication centre (discussion groups, calendar, game email) Yes
Spar with other players in organised tournaments   Yes
Create personalised content (e.g. houses, worlds) to be integrated into virtual world Yes


GraalOnline PLATINUM License
Technical Specifications
PDF Format


Server Installation and Server Components

GraalServer requires a surprisingly lightweight footprint for hosting. It can be run on one single server, but for best results GraalServer should be installed on several machines. 

-         BI processor computer with PIII 800Mhz or more
-         512 Megabytes of memory or more
-         20Gigabyte SCSI Hard drive
-         100Mbits Ethernet Card
-         Operating System: Redhat 6.2 or Redhat 7.0
-         Partition: 2Giga (root file system) and remainder for home partition
-         MySQL database
-         Apache Web Server
-         PHP 4.0 or greater.

Network Connection

GraalServer uses intelligent distribution of packets through direct UDP-messaging for certain game activities (e.g. player positions and attributes) while keeping compatibility with non-UDP enabled players who receive the data via the game server. All game data is sent encrypted and compressed to reduce the network traffic. Network administrators should estimate network throughput needs at 4 kilobits/second per simultaneously connected user.

Player Requirements

Graalclient.exe is designed to work on standard PCs and does not require special graphics cards, extensive memory upgrades or high-speed internet connections. Players using basic machines are not penalised in their user-experience. Some graphics effects, however, will not be available to players without 3-D cards.

-         Downloadable client.exe package (< 3 megabytes)
-         Pentium II 300Mhz or better
-         64Megs of RAM
-         2D accelerator with 8megs of video RAM
-         GamePad (some players have reported wearing out their keyboards)
-         56k Internet connection or better